LOCUS PROTOCOL
Twin-stick horde game combining optional manual aim with a skill tree that persists after the run.
A run is eighty waves and eight bosses around a core you are told to protect. Temporary upgrades land during that run.
Twin-stick horde game combining optional manual aim with a skill tree that persists after the run.
How a run starts
A run is eighty waves and eight bosses around a core you are told to protect. Temporary upgrades land during that run.
What you do
You steer and fire, or leave auto-fire on. The page says the picture is abstract geometry, with the horror kept in optional logs.
What carries over
When the run ends you spend a skill tree that applies to later attempts. High scores and log unlocks sit beside that tree.
Pick this if
- You want a horde game where auto-fire can be switched off.
- You like a tree that stays after the wave count resets.
Skip this if
- The page calls the mode incremental, but the described play is waves plus a meta tree.



- Category
- Horror
- Launched
- October 30, 2026
- Release status
- Coming Soon
- Studio
- Little Frame Studio
- Website
- store.steampowered.com
Art style
Plays like
More like this
NewNeuroflip
Memory roguelite combining free flips of unseen cards with a life lost only when a seen pair is missed.
NewNo More Cards!
Poker roguelite combining hands that dump cards with animals who shove extra cards into yours.


