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Hunter's Hand
Horror·Coming Soon·Free demo·

Hunter's Hand

Branching-map deckbuilder combining route choices with a Threat meter that calls the boss early.

A run opens on a branching map of fights, events, camps, and clue rooms. Every clue you accept raises Threat.

Branching-map deckbuilder combining route choices with a Threat meter that calls the boss early.

How a run starts

A run opens on a branching map of fights, events, camps, and clue rooms. Every clue you accept raises Threat.

What you do

Fights are ordered card plays. You chain abilities, store defence, or try to leave. One hunter wants attack and defence to alternate.

What carries over

Cards and artefacts are drafted inside the run. High Threat drags the Ancient in early, and an unready fight ends it.

Pick this if

  • You want taking power to advance the boss, instead of a boss that waits on a fixed floor.
  • You like a stance where alternating attack and defence is the combo.

Skip this if

  • The final enemy can arrive three rooms early. There is no safe last floor.
Hunter's Hand screenshot 2
Hunter's Hand screenshot 3
Hunter's Hand screenshot 4
Category
Horror
Launched
October 29, 2026
Release status
Coming Soon
Studio
Pixel Moon
Website
store.steampowered.com

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