Gemtide
Side-view underwater incremental about breaking rocks through twenty depths and a weapon tree.
You start at a shallow depth with a tool, and rocks are the only obstacles named between you and the next layer.
Side-view underwater incremental about breaking rocks through twenty depths and a weapon tree.
How a run starts
You start at a shallow depth with a tool, and rocks are the only obstacles named between you and the next layer.
What you do
You break rocks by hand for gems, then spend several currencies on one of five weapons or a tree node.
What carries over
Clearing a depth opens the next of twenty, and more than half the nodes have extra ranks rather than a single buy.
Pick this if
- The loop is manual rock breaking, with a counted depth ladder instead of an infinite spinner.
- Five weapons and six currencies give the tree more than one spend button.
Skip this if
- The page never says how a weapon swings, what a gem is worth, or what happens if you stop.
- A story about sea neighbors is mentioned without a choice or a fail state.



- Category
- Casual
- Launched
- October 30, 2026
- Release status
- Coming Soon
- Studio
- doremink
- Website
- store.steampowered.com
Tags
Art style
Mood
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